Please use this identifier to cite or link to this item: https://hdl.handle.net/10216/157616
Author(s): Simão Paulo Rato Alves Reis
Title: Artificial Intelligence Methods for Automated Difficulty and Power Balance in Games
Issue Date: 2024-01-11
Subject: Ciências da computação e da informação
Computer and information sciences
Scientific areas: Ciências exactas e naturais::Ciências da computação e da informação
Natural sciences::Computer and information sciences
DOI: 10.34626/s2t8-f820
URI: https://hdl.handle.net/10216/157616
Document Type: Tese
Rights: openAccess
Appears in Collections:FCUP - Tese

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