Please use this identifier to cite or link to this item:
https://hdl.handle.net/10216/139559| Author(s): | Joana Mendes Cristina Queirós |
| Title: | It's crunch time: burnout, job demands and job resources in game developers |
| Issue Date: | 2022 |
| DOI: | 10.1007/978-3-030-95305-8_4 |
| URI: | https://hdl.handle.net/10216/139559 |
| Source: | Videogame Sciences and Arts |
| Document Type: | Artigo em Livro de Atas de Conferência Internacional |
| Rights: | restrictedAccess |
| Appears in Collections: | FPCEUP - Artigo em Livro de Atas de Conferência Internacional |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| 529260.pdf Restricted Access | 572.73 kB | Adobe PDF | View/Open |
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