Please use this identifier to cite or link to this item: https://hdl.handle.net/10216/81710
Author(s): Paula Escudeiro
Nuno Escudeiro
Rosa Reis
Ana Bela Baltazar
Jorge Lopes
Pedro Rodrigues
Marcelo Norberto
Fernando Maciel Barbosa
José Bidarra
Title: A kinect game in the VirtualSign Project: training and learning with gestures
Issue Date: 2015
Abstract: This paper presents the development of a game aimed at making the process of learning sign language enjoyable and interactive, using the VirtualSign Translator. In this game the player controls a character that interacts with various objects and non-player characters with the aim of collecting several gestures from the Portuguese Sign Language. Through the connection with VirtualSign Translator the data gloves and Kinect support this interaction and the character can then represent the gestures. This allows for the user to visualize and learn or train the various existing configurations of gestures. To improve the interactivity and to make the game more interesting and motivating, several checkpoints were placed along game levels. This provides the players with a chance to test the knowledge they have acquired so far on the checkpoints, after performing the signs using Kinect. A High Scores system was also created, as well as a History option, to ensure that the game is a continuous and motivating learning process.
Subject: Engenharia de computadores, Ciências exactas e naturais
Computer engineering, Natural sciences
Scientific areas: Ciências exactas e naturais
Natural sciences
URI: https://hdl.handle.net/10216/81710
Source: ARTECH 2015, 7th International Conference on Digital Arts - Creating Digital e-Motions
Document Type: Artigo em Livro de Atas de Conferência Internacional
Rights: openAccess
License: https://creativecommons.org/licenses/by-nc/4.0/
Appears in Collections:FEUP - Artigo em Livro de Atas de Conferência Internacional

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