Please use this identifier to cite or link to this item: https://hdl.handle.net/10216/73695
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dc.creatorFilipe José Pais Ferreira
dc.date.accessioned2025-11-07T22:19:54Z-
dc.date.available2025-11-07T22:19:54Z-
dc.date.issued2014-05-19
dc.date.submitted2013-03-18
dc.identifier.othersigarra:31349
dc.identifier.urihttps://hdl.handle.net/10216/73695-
dc.language.isoeng
dc.rightsopenAccess
dc.rights.urihttps://creativecommons.org/licenses/by-nc/4.0/
dc.subjectOutras ciências da engenharia e tecnologias
dc.subjectOther engineering and technologies
dc.titleExperience and Meaning-making Process in Interactive Arts - The influence of play and aesthetic distance in interactive art encounters
dc.typeTese
dc.contributor.uportoFaculdade de Engenharia
dc.identifier.doi10.34626/hf5x-p277
dc.identifier.tid101383436
dc.subject.fosCiências da engenharia e tecnologias::Outras ciências da engenharia e tecnologias
dc.subject.fosEngineering and technology::Other engineering and technologies
thesis.degree.disciplinePrograma Doutoral em Media Digitais
thesis.degree.grantorFaculdade de Engenharia
thesis.degree.grantorUniversidade do Porto
thesis.degree.level2
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