Please use this identifier to cite or link to this item:
https://hdl.handle.net/10216/72289| Author(s): | Gonçalo Filipe Lopes Coelho Amaral da Silva |
| Title: | Multimodal vs. Unimodal Physiological Control in Videogames for Enhanced Realism and Depth |
| Issue Date: | 2014-02-07 |
| Subject: | Ciências da engenharia e tecnologias Engineering and technology |
| Scientific areas: | Ciências da engenharia e tecnologias Engineering and technology |
| DOI: | 10.34626/c9zb-sv38 |
| TID identifier: | 201304236 |
| URI: | https://hdl.handle.net/10216/72289 |
| Document Type: | Dissertação |
| Rights: | openAccess |
| License: | https://creativecommons.org/licenses/by-nc/4.0/ |
| Appears in Collections: | FEUP - Dissertação |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| 27342.pdf | Multimodal vs. Unimodal Physiological Control in Videogames for Enhanced Realism and Depth | 14.34 MB | Adobe PDF | ![]() View/Open |
This item is licensed under a Creative Commons License
