Please use this identifier to cite or link to this item: https://hdl.handle.net/10216/72289
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dc.creatorGonçalo Filipe Lopes Coelho Amaral da Silva
dc.date.accessioned2025-11-08T05:51:09Z-
dc.date.available2025-11-08T05:51:09Z-
dc.date.issued2014-02-07
dc.date.submitted2014-03-25
dc.identifier.othersigarra:27342
dc.identifier.urihttps://hdl.handle.net/10216/72289-
dc.language.isoeng
dc.rightsopenAccess
dc.rights.urihttps://creativecommons.org/licenses/by-nc/4.0/
dc.subjectCiências da engenharia e tecnologias
dc.subjectEngineering and technology
dc.titleMultimodal vs. Unimodal Physiological Control in Videogames for Enhanced Realism and Depth
dc.typeDissertação
dc.contributor.uportoFaculdade de Engenharia
dc.identifier.doi10.34626/c9zb-sv38
dc.identifier.tid201304236
dc.subject.fosCiências da engenharia e tecnologias
dc.subject.fosEngineering and technology
thesis.degree.disciplineMestrado Integrado em Engenharia Informática e Computação
thesis.degree.grantorFaculdade de Engenharia
thesis.degree.grantorUniversidade do Porto
thesis.degree.level1
Appears in Collections:FEUP - Dissertação

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