Please use this identifier to cite or link to this item:
https://hdl.handle.net/10216/69149| Author(s): | Cristina Queirós Samanta Alves António Marques Mónica Oliveira Verónica Orvalho |
| Title: | Project LIFEisGAME: characters preferences and characters' empirical validation |
| Issue Date: | 2013 |
| Subject: | Psicologia Psychology |
| Scientific areas: | Ciências sociais::Psicologia Social sciences::Psychology |
| URI: | https://hdl.handle.net/10216/69149 |
| Document Type: | Poster em Conferência Nacional |
| Rights: | openAccess |
| License: | https://creativecommons.org/licenses/by-nc/4.0/ |
| Appears in Collections: | FPCEUP - Poster em Conferência Nacional |
This item is licensed under a Creative Commons License
