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dc.creatorLuís Filipe Teófilo
dc.creatorRosaldo Rossetti
dc.creatorLuís Paulo Reis
dc.creatorHenrique Lopes Cardoso
dc.description.abstractThe development of Poker agents is a meaningful domain for AI research because it addresses issues such as opponent modeling, risk management and decision-making under uncertain information. The competitiveness of Poker agents is typically measured through simulation systems that run a series of games. However, current systems do not provide an adequate toolset for as-sessing the agents capabilities since they were built to play and not specifically for the creation or validation of new agents. Hence a new simulation system intended for research was created, featuring a modular and easily expansible architecture. This system accommodates bankroll management component, allowing the evaluation of the agents survivability between games, with limited initial recourses. An evolutionary simulation module was also included with the purpose of improving agents that have evolving strategies. The simulator will support further research into Computer Poker, thus fomenting the creation of an autonomous agent that considers all game components.
dc.relation.ispartof13th International Workshop on Multi-Agent Based Simulation
dc.subjectCiência de computadores, Ciências da computação e da informação
dc.subjectComputer science, Computer and information sciences
dc.titleA simulation system to support computer poker research
dc.typeArtigo em Livro de Atas de Conferência Internacional
dc.contributor.uportoFaculdade de Engenharia
dc.subject.fosCiências exactas e naturais::Ciências da computação e da informação
dc.subject.fosNatural sciences::Computer and information sciences
Appears in Collections:FEUP - Artigo em Livro de Atas de Conferência Internacional

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