Please use this identifier to cite or link to this item:
https://hdl.handle.net/10216/143765| Author(s): | Sofia Cruz Diana Urbano António Coelho João Pedro Pêgo |
| Title: | An experience of using Kahoot! while going online |
| Issue Date: | 2021 |
| Abstract: | This report describes a preliminary study that took place during the second semester of the school year 2019-2020, where suddenly classes had to be held online due to COVID 19 pandemic. Kahoot! a gamified application was used in some of the problem-solving classes of an undergraduate physics course of the integrated masters of the Electrical and Computers Engineering program. The quizzes applied covered rigid body dynamics and thermodynamics, both contents included in the syllabus of the course. The study was planned prior to the pandemic and the necessary adjustments of teaching online altered the goals. A simple analysis of the data obtained with the Kahoot! quizzes is performed and the results are discussed in the context of the positive and negative effects of going online. |
| DOI: | 10.1109/cispee47794.2021.9507221 |
| URI: | https://hdl.handle.net/10216/143765 |
| Source: | 2021 4th International Conference of the Portuguese Society for Engineering Education, CISPEE 2021 |
| Document Type: | Artigo em Livro de Atas de Conferência Internacional |
| Rights: | restrictedAccess |
| Appears in Collections: | FEUP - Artigo em Livro de Atas de Conferência Internacional |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| 576504.pdf Restricted Access | 3.28 MB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.