Please use this identifier to cite or link to this item: https://hdl.handle.net/10216/86875
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dc.creatorOrlanda Filipa Jacinto e Simas
dc.date.accessioned2025-11-12T06:51:36Z-
dc.date.available2025-11-12T06:51:36Z-
dc.date.issued2016-12-07
dc.date.submitted2016-12-13
dc.identifier.othersigarra:165663
dc.identifier.urihttps://hdl.handle.net/10216/86875-
dc.language.isoeng
dc.rightsopenAccess
dc.subjectEconomia e gestão
dc.subjectEconomics and Business
dc.titleThe implementation of videogames in healthcare: The case of Nintendo Wii in rehabilitation
dc.typeDissertação
dc.contributor.uportoFaculdade de Economia
dc.identifier.doi10.34626/0v9s-8p64
dc.identifier.tid201393921
dc.subject.fosCiências sociais::Economia e gestão
dc.subject.fosSocial sciences::Economics and Business
thesis.degree.disciplineMestrado em Economia e Gestão da Inovação
thesis.degree.grantorFaculdade de Economia
thesis.degree.grantorUniversidade do Porto
thesis.degree.level1
Appears in Collections:FEP - Dissertação

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