Please use this identifier to cite or link to this item: https://hdl.handle.net/10216/168854
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dc.creatorMiguel Ramos dos Santos Gonçalves
dc.date.accessioned2026-01-26T01:10:22Z-
dc.date.available2026-01-26T01:10:22Z-
dc.date.issued2025-07-18
dc.date.submitted2025-07-29
dc.identifier.othersigarra:735697
dc.identifier.urihttps://hdl.handle.net/10216/168854-
dc.language.isoeng
dc.rightsopenAccess
dc.subjectOutras ciências da engenharia e tecnologias
dc.subjectOther engineering and technologies
dc.titleThe Player's Eye: how narrative structures and gameplay elements influence the perspective of players on video game narratives
dc.typeDissertação
dc.contributor.uportoFaculdade de Engenharia
dc.identifier.tid204117712
dc.subject.fosCiências da engenharia e tecnologias::Outras ciências da engenharia e tecnologias
dc.subject.fosEngineering and technology::Other engineering and technologies
thesis.degree.disciplineMestrado em Multimédia
thesis.degree.grantorFaculdade de Engenharia
thesis.degree.grantorUniversidade do Porto
thesis.degree.level1
Appears in Collections:FEUP - Dissertação

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