Utilize este identificador para referenciar este registo:
https://hdl.handle.net/10216/158200Registo completo
| Campo DC | Valor | Idioma |
|---|---|---|
| dc.creator | Fábio Matoseiro Dinis | |
| dc.creator | Luís Sanhudo | |
| dc.creator | João Poças Martins | |
| dc.creator | Nuno Ramos | |
| dc.date.accessioned | 2024-11-06T00:17:10Z | - |
| dc.date.available | 2024-11-06T00:17:10Z | - |
| dc.date.issued | 2020 | |
| dc.identifier.issn | 2352-7102 | |
| dc.identifier.other | sigarra:386506 | |
| dc.identifier.uri | https://hdl.handle.net/10216/158200 | - |
| dc.description.abstract | In recent years, the demand for accurate, clear and easy-understandable information has been steadily rising within the Architecture, Engineering and Construction (AEC) industry's stakeholders. Despite this, a sizeable portion of this indus try still considers the traditional approach to Construction Engineering, disregarding major innovations and technologic advances. This not only poses a great obstacle to proper communication between project-related entities but also presents a significant challenge for retrofitting projects. This article proposes a workflow for the improvement of communication in construction projects, in particular between professionals who lack specific BIM skills. Thus, by coupling laser scanning and Virtual Reality (VR), within a Building Information Modelling (BIM) work environment, this workflow comprises the entire process from on-site geometric data acquisition, through data treatment and analysis, culminating with the point-cloud importation into a game engine and the development of navigation and interaction tools within the VR environment. The framework is validated through its application to a proof of concept, from which conclusions regarding the workflow success, limitations, optimization, among other topics are discussed. | |
| dc.language.iso | eng | |
| dc.rights | restrictedAccess | |
| dc.title | Improving project communication in the architecture, engineering and construction industry: Coupling virtual reality and laser scanning | |
| dc.type | Artigo em Revista Científica Internacional | |
| dc.contributor.uporto | Faculdade de Engenharia | |
| dc.identifier.doi | 10.1016/j.jobe.2020.101287 | |
| dc.identifier.authenticus | P-00R-R65 | |
| Aparece nas coleções: | FEUP - Artigo em Revista Científica Internacional | |
Ficheiros deste registo:
| Ficheiro | Descrição | Tamanho | Formato | |
|---|---|---|---|---|
| 386506.pdf Restricted Access | Artigo | 9.74 MB | Adobe PDF | Ver/Abrir |
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