Please use this identifier to cite or link to this item: https://hdl.handle.net/10216/151982
Author(s): Henrique Manuel Ruivo Pereira
Title: Applying Gamification to Teaching-Learning Techniques in Higher Education: an Engineering Case Study
Issue Date: 2023-07-19
Subject: Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
Scientific areas: Ciências da engenharia e tecnologias::Engenharia electrotécnica, electrónica e informática
Engineering and technology::Electrical engineering, Electronic engineering, Information engineering
DOI: 10.34626/btka-y975
TID identifier: 203423968
URI: https://hdl.handle.net/10216/151982
Document Type: Dissertação
Rights: openAccess
Appears in Collections:FEUP - Dissertação

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