Please use this identifier to cite or link to this item: https://hdl.handle.net/10216/133694
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dc.creatorBeatriz de Henriques Martins
dc.date.accessioned2025-11-05T15:37:21Z-
dc.date.available2025-11-05T15:37:21Z-
dc.date.issued2020-02-16
dc.date.submitted2021-04-28
dc.identifier.othersigarra:463943
dc.identifier.urihttps://hdl.handle.net/10216/133694-
dc.language.isoeng
dc.rightsopenAccess
dc.subjectEngenharia electrotécnica, electrónica e informática
dc.subjectElectrical engineering, Electronic engineering, Information engineering
dc.titleAssessing Game Player Profiles Through Agent-Based Simulation
dc.typeDissertação
dc.contributor.uportoFaculdade de Engenharia
dc.identifier.doi10.34626/yh62-6f30
dc.identifier.tid202817962
dc.subject.fosCiências da engenharia e tecnologias::Engenharia electrotécnica, electrónica e informática
dc.subject.fosEngineering and technology::Electrical engineering, Electronic engineering, Information engineering
thesis.degree.disciplineMestrado Integrado em Engenharia Informática e Computação
thesis.degree.grantorFaculdade de Engenharia
thesis.degree.grantorUniversidade do Porto
thesis.degree.level1
Appears in Collections:FEUP - Dissertação

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