Utilize este identificador para referenciar este registo:
https://hdl.handle.net/10216/76342
Autor(es): | Rúben Pinto Aguiar |
Título: | Affective Game Design: Creating Better Game Experiences based on Players' Affective Reaction Model |
Data de publicação: | 2014-07-18 |
Resumo: | In this thesis, we demonstrate a generalizable approach for building predictive models of players' affective reactions across games and genres. Our aim is two-fold: 1) That game developers can use these models to more easily and accurately tune game parameters, allowing improved gaming experiences, and 2) That these models can be used as the basis for parameterisable and adaptive affective gaming. |
Assunto: | Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
Áreas do conhecimento: | Ciências da engenharia e tecnologias::Engenharia electrotécnica, electrónica e informática Engineering and technology::Electrical engineering, Electronic engineering, Information engineering |
Identificador TID: | 201319160 |
URI: | https://repositorio-aberto.up.pt/handle/10216/76342 |
Tipo de Documento: | Dissertação |
Condições de Acesso: | openAccess |
Licença: | https://creativecommons.org/licenses/by-nc/4.0/ |
Aparece nas coleções: | FEUP - Dissertação |
Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
---|---|---|---|---|
32034.pdf | Affective Game Design: Creating Better Game Experiences based on Players Affective Reaction Model | 2.1 MB | Adobe PDF | Ver/Abrir |
Este registo está protegido por Licença Creative Commons